CAPERS RPG
CAPERS is an award-winning super-powered game of gangsters in the Roaring Twenties.
In CAPERS, players portray exceptional people – called "capers" by the general populace – who have been gifted with superhuman powers that defy the laws of science. You can play a gangster working to make his fortune in the vice-riddled 1920s. Alternatively, you can portray a member of law enforcement working to bring these criminals to justice.
CAPERS Game Mechanics
In CAPERS, each player uses a standard, poker-style deck of playing cards (52 suit cards plus 2 jokers) to resolve actions. When you attempt a task, you have a certain number of cards you can flip based on a Trait and maybe an applicable Skill. You can flip one or more cards, choosing to end your card flipping and take the result of the last card flipped whenever you want. The card flip accounts for both success/failure of the check and degree of success/failure of the attempt. You might get a success on a card flip but with a low degree of success. You can stick with that result or gamble and flip more cards to try to get a better degree of success and hopefully avoid flipping a card that fails the check.
CAPERS Game Specs
Like Murders & Acquisitions, CAPERS is a self-contained game with everything you need to play in a single rule book.
In addition to the game book, you can get a wide variety of PDF support materials. They're not required for playing the game, but they sure can help.
Character Sheet - A form-fillable PDF character sheet.
GM Screen Inserts - This supplement (available in portrait and landscape orientations) provides the GM with quick access to all the most important CAPERS game information. You can print the pages on heavy cardstock or place them in the sleeves of generic GM screens for easy use.
Rules One-Sheet- A simple one-sheet rules summary, ideal for new players or as a handy reference at the game table.
Pre-Generated Characters - Several pre-generated character sheets (form-fillable PDFs) featuring a variety of characters, ideal for quick pick-up and play games.
Adventures - A variety of pre-written adventures of Prohibition action.
Maps and Minis - A few pages of cut-out paper minis and a bunch of maps of 1920s places you can print to use in your game.
The Supplements
It’s the 1940s in the United States. World War 2 has wrought such destruction that the veil between this world and the world of the dead has thinned. Monsters have crept in. You are a criminal or a cop in a noir landscape of crime, corruption, red eyes in the shadows, and bumps in the night...and you have super-powers!
This supplement provides additional character options, powers, GM tools, monsters, and a complete 1940s LA backdrop to set your mysteries in. You need the core book to use this supplement.
It’s the 1960s and the Cold War rages. Diabolical super-villains implement plans for market, corporate, and global domination. Scientists craft gadgets to help sexy super-spies battle these villains. You are one of these super-villains or super-spies clashing in exciting and exotic locales...and you have super-powers!
This supplement provides additional character options, powers, gadgets, vehicle chase rules, GM tools, and a complete 1960s Las Vegas backdrop to set your super-spy action in. You need the core book to use this supplement.
CAPERS Offworld
It's the 1920s and earthlings have developed space travel. Nefarious space gangsters strive to steal their piece of the intergalactic pie. Stalwart space cops seek to bring them to justice. And it all happens in high-flying, pulp action among the stars. You are one of these space cops or rocket robbers...and you have super-powers!
This supplement provides alien species to play, additional character options, powers, spaceship combat rules, GM tools, monsters, and a multi-planet galactic backdrop to set your high-flying pulp action in. You need the core book to use this supplement.
CAPERS Core System Reference Document
The CAPERS Core Game System (chapters 2, 3, 4, and 5) is released under a Creative Commons Attribution 4.0 International license.
The CAPERS Core SRD can be found HERE.
The CAPERS Core Design Guide can be found HERE.