RPG Designers Talk GMing and Game Design

RPG R&D Episode 156 – Geoff Bottone

RPG R&D Episode 156 – Geoff Bottone Craig Campbell, Jess Geyer, and Geoff Bottone discuss playtesting from a player/GM perspective and from the RPG designer perspective.

RPG R&D Episode 155 – Evan Torner

RPG R&D Episode 155 – Evan Torner Craig Campbell, Jess Geyer, and Evan Torner discuss scheduling, ways to play, and finding what’s right for your group.

RPG R&D Episode 154 – Geoffrey Golden

RPG R&D Episode 154 – Geoffrey Golden Craig Campbell, Jess Geyer, and Geoffrey Golden discuss setting and lore from GM and RPG designer perspectives.

RPG R&D Episode 153 – Matthew Orr

RPG R&D Episode 153 – Matthew Orr Craig Campbell, Jess Geyer, and Matthew Orr discuss planning a “very special session” as a GM and defining what your game is about as an RPG designer.

RPG R&D Episode 150 – Brennan Taylor

RPG R&D Episode 150 – Brennan Taylor Craig Campbell, Jess Geyer, and Brennan Taylor discuss getting into character as a GM and your game’s “voice” from a designer perspective.

RPG R&D Episode 147 – Eddy Webb

RPG R&D Episode 147 – Eddy Webb Craig Campbell, Jess Geyer, and Eddy Webb discuss running games that have a message and designing games that have a message.

RPG R&D Episode 145 – Sebastian Yue

RPG R&D Episode 145 – Sebastian Yue Craig Campbell, Jess Geyer, and Sebastian Yue discuss planning out the ending with your players as a GM and encouraging planning of endings as a designer. 

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