Episode 31 - Liana MacKenzie
Craig Campbell, Jess Geyer, and Liana MacKenzie discuss using loot and treasure as extrinsic player/character motivations and incentivizing action in ...
Episode 26 - Brennan Taylor
Craig Campbell, Jess Geyer and Brennan Taylor discuss Encouraging players to spend points and designing currency/points sub-systems.
Episode 23 - Simon McEntire
Craig Campbell, Jess Geyer, and Simon McEntire discuss sharing the spotlight at the table and making your game setting or ...