RPG R&D Episode 147 – Eddy Webb
RPG R&D Episode 147 – Eddy Webb Craig Campbell, Jess Geyer, and Eddy Webb discuss running games that have a message and designing games that have a message.
RPG R&D Episode 147 – Eddy Webb Craig Campbell, Jess Geyer, and Eddy Webb discuss running games that have a message and designing games that have a message.
RPG R&D Episode 146 – Coyote Crow Craig Campbell, Jess Geyer, and Coyote Crow discuss curated play programs and related topics.
RPG R&D Episode 145 – Sebastian Yue Craig Campbell, Jess Geyer, and Sebastian Yue discuss planning out the ending with your players as a GM and encouraging planning of endings as a designer.
RPG R&D Episode 144 – Liana MacKenzie Craig Campbell, Jess Geyer, and Liana MacKenzie discuss GMing and designing games that address social issues.
RPG R&D Episode 143 – Starshine Scribbles Craig Campbell, Jess Geyer, and Starshine Scribbles discuss GM-less RPGs.
RPG R&D Episode 142 – Sarah Craig Campbell, Jess Geyer, and Sarah discuss recovering from a TPK (total party kill).
RPG R&D Episode 141 – Pete Petrusha Craig Campbell, Jess Geyer, and Pete Petrusha discuss ways to start planning a campaign as a GM and ways to start developing an RPG as a designer.
RPG R&D Episode 140 – Derek Kamal Craig Campbell, Jess Geyer, and Derek Kamal discuss New Years resolutions for gamers.
RPG R&D Episode 139 – Sharang Biswas Craig Campbell, Jess Geyer, and Sharang Biswas discuss improvising an entire session as a GM.
RPG R&D Episode 138 – Geoff Bottone Craig Campbell, Jess Geyer, and Geoff Bottone discuss making travel interesting as a GM and designing travel to be interesting.
RPG R&D Episode 137 – Sean Jaffe Craig Campbell, Jess Geyer, and Sean Jaffe discuss when to abandon a storyline as a GM and when to abandon a game mechanic as a designer.
Episode 136 – Just Craig and Jess Craig Campbell and Jess Geyer discuss the current state of each of their game design companies and ongoing work.