RPG Designers Talk GMing and Game Design

RPG R&D Episode 147 – Eddy Webb

RPG R&D Episode 147 – Eddy Webb Craig Campbell, Jess Geyer, and Eddy Webb discuss running games that have a message and designing games that have a message.

RPG R&D Episode 145 – Sebastian Yue

RPG R&D Episode 145 – Sebastian Yue Craig Campbell, Jess Geyer, and Sebastian Yue discuss planning out the ending with your players as a GM and encouraging planning of endings as a designer. 

RPG R&D Episode 144 – Liana MacKenzie

RPG R&D Episode 144 – Liana MacKenzie Craig Campbell, Jess Geyer, and Liana MacKenzie discuss GMing and designing games that address social issues.

RPG R&D Episode 142 – Sarah

RPG R&D Episode 142 – Sarah Craig Campbell, Jess Geyer, and Sarah discuss recovering from a TPK (total party kill).

RPG R&D Episode 141 – Pete Petrusha

RPG R&D Episode 141 – Pete Petrusha Craig Campbell, Jess Geyer, and Pete Petrusha discuss ways to start planning a campaign as a GM and ways to start developing an RPG as a designer.

RPG R&D Episode 138 – Geoff Bottone

RPG R&D Episode 138 – Geoff Bottone Craig Campbell, Jess Geyer, and Geoff Bottone discuss making travel interesting as a GM and designing travel to be interesting.

RPG R&D Episode 137 – Sean Jaffe

RPG R&D Episode 137 – Sean Jaffe Craig Campbell, Jess Geyer, and Sean Jaffe discuss when to abandon a storyline as a GM and when to abandon a game mechanic as a designer.

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