RPG R&D Episode 53 – Liana MacKenzie Craig Campbell, Jess Geyer, and Liana MacKenzie discuss GMing players with different likes and dislikes as well as designing with inclusivity in mind.
RPG R&D Episdoe 52 – Simon McEntire Craig Campbell, Jess Geyer, and Simon McEntire discuss GMing for min-maxed characters and trimming your game design.
RPG R&D Episdoe 52 – Simon McEntire Posted on May 26, 2022 Episode 52 - Simon McEntire Craig Campbell, Jess Geyer, and Simon McEntire discuss GMing for min-maxed characters and trimming your game design.
RPG R&D Episode 51 – Sebastian Yue Craig Campbell, Jess Geyer, and Sebastian Yue discuss sharing campaign info outside of the game session and press kits.
RPG R&D Episode 51 – Sebastian Yue Posted on May 20, 2022 Episode 51 - Sebastian Yue Craig Campbell, Jess Geyer, and Sebastian Yue discuss sharing campaign info outside of the game session and press kits.
RPG R&D Episode 50 – Pete Petrusha Posted on May 12, 2022 RPG R&D Episode 50 - Pete Petrusha Craig Campbell, Jess Geyer, and Pete Petrusha discuss GMing games with lots of rules and rules and norms ...
RPG R&D Episode 50 – Pete Petrusha Craig Campbell, Jess Geyer, and Pete Petrusha discuss GMing games with lots of rules and rules and norms to know in publishing.
RPG R& Episode 49 – Ben Sandfelder Posted on May 5, 2022 Episode 49 - Ben Sandfelder Craig Campbell, Jess Geyer, and Ben Sandfelder discuss GMing for character death and designing for death and other serious penalties.
RPG R& Episode 49 – Ben Sandfelder Craig Campbell, Jess Geyer, and Ben Sandfelder discuss GMing for character death and designing for death and other serious penalties.
RPG R&D Episode 48 – Geoffrey Golden Craig Campbell, Jess Geyer, and Geoffrey Golden discuss GMing for actual play/streams and designing games suited to actual play/streams.