Episode 15 - Starshine Scribbles
Craig Campbell, Jess Geyer, and Starshine Scribbles discuss fudging dice and how the randomizer you use influences your game design.
Craig Campbell, Jess Geyer, and Chris Challice discuss heavy roleplay sessions vs. heavy mechanics sessions and traditional vs. narrative/story style design.
Episode 14 - Chris Challice
Craig Campbell, Jess Geyer, and Chris Challice discuss heavy roleplay sessions vs. heavy mechanics sessions and traditional vs. narrative/story style ...
Episode 13 - Geoff Bottone
Craig Campbell, Jess Geyer, and Geoff Bottone discuss creating interesting adversaries and creating your own game mechanics.
Episode 11 - Brandon Gutowski
Craig Campbell, Jess Geyer, and Brandon Gutowski discuss engaging all players at the table, your game's graphic design and layout, ...
Craig Campbell, Jess Geyer, and Brandon Gutowski discuss engaging all players at the table, your game's graphic design and layout, and our favorite IPs.