RPG R&D Episode 154 – Geoffrey Golden Posted on August 21, 2025 RPG R&D Episode 154 - Geoffrey Golden Craig Campbell, Jess Geyer, and Geoffrey Golden discuss setting and lore from GM and RPG designer perspectives.
RPG R&D Episode 153 – Matthew Orr Posted on July 17, 2025 RPG R&D Episode 153 - Matthew Orr Craig Campbell, Jess Geyer, and Matthew Orr discuss planning a "very special session" as a GM and defining ...
RPG R&D Episode 152 – Jason Pitre Posted on July 2, 2025 RPG R&D Episode 152 - Jason Pitre Craig Campbell, Jess Geyer, and Jason Pitre discuss designing your own TTRPG game mechanics.
RPG R&D Episode 151 – Navi and Shawn Drake and Alex Sprague Posted on June 18, 2025 RPG R&D Episode 151 - Navi and Shawn Drake and Alex Sprague Craig Campbell, Jess Geyer, Navi and Shawn Drake, and Alex Sprague discuss design ...
RPG R&D Episode 150 – Brennan Taylor Posted on May 29, 2025 RPG R&D Episode 150 - Brennan Taylor Craig Campbell, Jess Geyer, and Brennan Taylor discuss getting into character as a GM and your game's "voice" ...
RPG R&D Episode 149 – Jason Morningstar Posted on May 16, 2025 RPG R&D Episode 149 - Jason Morningstar Craig Campbell, Jess Geyer, and Jason Morningstar discuss the many hats RPG designer/publishers wear.
RPG R&D Episode 148 – Starshine Scribbles Posted on May 2, 2025 RPG R&D Episode 148 - Starshine Scribbles Craig Campbell, Jess Geyer, and Starshine Scribbles discuss GMing games that teach and designing games that teach.
RPG R&D Episode 147 – Eddy Webb Posted on April 24, 2025 RPG R&D Episode 147 - Eddy Webb Craig Campbell, Jess Geyer, and Eddy Webb discuss running games that have a message and designing games that ...
RPG R&D Episode 146 – Coyote Crow Posted on April 10, 2025 RPG R&D Episode 146 - Coyote Crow Craig Campbell, Jess Geyer, and Coyote Crow discuss curated play programs and related topics.
RPG R&D Episode 145 – Sebastian Yue Posted on March 20, 2025 RPG R&D Episode 145 - Sebastian Yue Craig Campbell, Jess Geyer, and Sebastian Yue discuss planning out the ending with your players as a GM ...