RPG R&D Episode 66 – Sean Jaffe Craig Campbell, Jess Geyer, and Sean Jaffe discuss running games set in the present day and designing modern tech for your game.
RPG R&D Episode 66 – Sean Jaffe Posted on September 15, 2022 Episode 66 - Sean Jaffe Craig Campbell, Jess Geyer, and Sean Jaffe discuss running games set in the present day and designing modern tech for ...
RPG R&D Episode 65 – Joie Martin Posted on September 8, 2022 Episode 65 - Joie Martin Craig Campbell, Jess Geyer, and Joie Martin discuss pulling from your own experiences in GMing and design.
RPG R&D Episode 65 – Joie Martin Craig Campbell, Jess Geyer, and Joie Martin discuss pulling from your own experiences in GMing and design.
RPG R&D Episode 64 – Geoff Bottone Posted on September 1, 2022 Episode 64 - Geoff Bottone Craig Campbell, Jess Geyer, and Geoff Bottone discuss GMing and designing for PvP (player versus player).
RPG R&D Episode 64 – Geoff Bottone Craig Campbell, Jess Geyer, and Geoff Bottone discuss GMing and designing for PvP (player versus player).
RPG R&D Episode 63 – Evan Torner Posted on August 25, 2022 Episode 63 - Evan Torner Craig Campbell, Jess Geyer, and Evan Torner discuss GMing for first time players and designing for first time players.
RPG R&D Episode 63 – Evan Torner Craig Campbell, Jess Geyer, and Evan Torner discuss GMing for first time players and designing for first time players.
RPG R&D Episode 62 – Bob Carnicom Craig Campbell, Jess Geyer, and Bob Carnicom recap their GenCon 2022 experiences as GMs and designer/publishers.
RPG R&D Episode 62 – Bob Carnicom Posted on August 18, 2022 RPG R&D Episode 62 - Bob Carnicom Craig Campbell, Jess Geyer, and Bob Carnicom recap their GenCon 2022 experiences as GMs and designer/publishers.