RPG R&D Episode 65 – Joie Martin
Episode 65 – Joie Martin Craig Campbell, Jess Geyer, and Joie Martin discuss pulling from your own experiences in GMing and design.
Episode 65 – Joie Martin Craig Campbell, Jess Geyer, and Joie Martin discuss pulling from your own experiences in GMing and design.
Episode 64 – Geoff Bottone Craig Campbell, Jess Geyer, and Geoff Bottone discuss GMing and designing for PvP (player versus player).
Episode 63 – Evan Torner Craig Campbell, Jess Geyer, and Evan Torner discuss GMing for first time players and designing for first time players.
RPG R&D Episode 62 – Bob Carnicom Craig Campbell, Jess Geyer, and Bob Carnicom recap their GenCon 2022 experiences as GMs and designer/publishers.
Episode 61 – Kalum from Rolistes Podcast Craig Campbell, Jess Geyer, and Kalum discuss structured storytelling for GMs and iterative design and release for designers.
Episode 60 – Brennan Taylor Craig Campbell, Jess Geyer, and Brennan Taylor discuss what happens when the campaign you’re GMing fails and defining success/failure as a designer.
Episode 59 – Sam Leigh Craig Campbell, Jess Geyer, and Sam Leigh discuss GMing riddles and TikTok for designers and publishers. Go HERE to vote for Good Strong Hands for Best Family Game and Best Rules!
RPG R&D Episode 58 – Matthew Orr Craig Campbell, Jess Geyer, and Matthew Orr discuss getting the most out of your game convention experience both as a con-goer and as a designer/publisher. Go HERE to vote for Good Strong Hands for Best Family Game and Best Rules!
Episode 57 – Edward Larmore Craig Campbell, Jess Geyer, and Edward Larmore discuss GMs railroading and stealing liberally from other games as a designer.
Episode 56 – Jason Pitre Craig Campbell, Jess Geyer, and Jason Pitre discuss outfitting your GMing on a budget and designing economics mechanics.
Episode 55 – Linda Codega Craig Campbell, Jess Geyer, and Linda Codega discuss making magic more magical and designing magic systems.
Episode 54 – Banana Chan Craig Campbell, Jess Geyer, and Banana Chan discuss non-RPG games and activities for when players are missing and best activities to replenish your creative well.