RPG Designers Talk GMing and Game Design

RPG R&D Episode 137 – Sean Jaffe

RPG R&D Episode 137 – Sean Jaffe Craig Campbell, Jess Geyer, and Sean Jaffe discuss when to abandon a storyline as a GM and when to abandon a game mechanic as a designer.

RPG R&D Episode 135 – Sebastian Yue

Episode 135 – Sebastian Yue Craig Campbell, Jess Geyer, and Sebastian Yue discuss designing special abilities like spells, psionics, cybertech, superpowers, etc.

RPG R&D 134 – Evan Torner

Episode 134 – Evan Torner Craig Campbell, Jess Geyer, and Evan Torner discuss GMing and designing for criminals, troublemakers, thieves, and pranksters.

RPG R&D 133 – Joie Martin

Episode 133 – Joie Martin Craig Campbell, Jess Geyer, and Joie Martin discuss pre-casting characters as a GM and designing games with pre-set characters.

RPG R&D Episode 132 – Brennan Taylor

Episode 132 – Brennan Taylor Craig Campbell, Jess Geyer, and Brennan Taylor discuss narrating cutscenes as a GM and developing examples of play as a designer.

RPG R&D Episode 131 – Matthew Orr

Episode 131 – Matthew Orr Craig Campbell, Jess Geyer, and Matthew Orr discuss when to switch games as a GM and iterating on game rules as designers.

RPG R&D Episode 130 – Jason Pitre

Episode 130 – Jason Pitre Craig Campbell, Jess Geyer, and Jason Pitre discuss making factions and organizations memorable from GMing and design perspectives.

Back to top