RPG R&D Episode 12 – Joie Martin
Episode 12 – Joie Martin Craig Campbell, Jess Geyer, and Joie Martin discuss house rules and hacking other games.
Episode 12 – Joie Martin Craig Campbell, Jess Geyer, and Joie Martin discuss house rules and hacking other games.
Episode 11 – Brandon Gutowski Craig Campbell, Jess Geyer, and Brandon Gutowski discuss engaging all players at the table, your game’s graphic design and layout, and our favorite IPs.
Episode 10 – Sharang Biswas Craig Campbell, Jess Geyer, and Sharang Biswas discuss GMing romance, hiring artists for your game, and interactive fiction.
RPG R&D Episode 9 – Evan Torner Craig Campbell, Jess Geyer, and Evan Torner discuss adapting modules and settings into your homebrew game, editing in RPGs, and cult cinema.
Episode 8 – Mitchell Wallace Craig Campbell, Jess Geyer, and Mitchell Wallace discuss improvisation, RPG product options, and LARPS.
Episode 7 – Matthew Orr Craig Campbell, Jess Geyer, and Matthew Orr discuss GMing evocative descriptions, your RPG product, and history podcasts.
Episode 6 – Pam Punzalan Craig Campbell, Jess Geyer, and Pam Punzalan discuss portraying characters, representation in game design, and transposing one media into another.
Episode 5 – Austin MacKenzie Craig Campbell, Jess Geyer, and Austin MacKenzie discuss planning your RPG session, playtesting your game design, and anime. EDIT: Our guest and the owner of Valorous Games now goes by Liana MacKenzie and uses she/her pronouns.
Episode 4 – Jason Pitre Craig Campbell, Jess Geyer, and Jason Pitre discuss planning your RPG campaign, designing your own game mechanics for your RPG, and xenobiology.
RPG R&D Horror Show 1 Craig and Jess discuss favorite horror tropes as well as a bunch of different horror movies and their themes.
Episode 3 – Brennan Taylor Craig Campbell, Jess Geyer, and Brennan Taylor discuss different ways to play RPGs, using existing systems in your game design, and fantasy literature.
Episode 2 – John Kennedy Craig Campbell, Jess Geyer, and John Kennedy discuss GMs picking the right system and finding players, developing setting/lore for your game, and the big Star Wars and Marvel news.