RPG Designers Talk GMing and Game Design

RPG R&D Episode 73 – Simon McEntire

Episode 73 – Simon McEntire Craig Campbell, Jess Geyer, and Simon McEntire discuss retconning when GMing and knowing which version of a rule to keep when designing.

RPG R&D Episode 71 – Pam Punzalan

Episode 71 – Pam Punzalan Craig Campbell, Jess Geyer, and Pam Punzalan discuss GMing games where you don’t roll the dice and designing games where dice aren’t a big part of things.

RPG R&D Episode 70 – Just Craig and Jess

Episode 70 – Just Craig and Jess Craig Campbell and Jess Geyer discuss their backgrounds in playing, GMing, designing, and publishing RPGs and share some stories and lessons learned.

RPG R&D Episode 69 – Chris Challice

Episode 69 – Chris Challice Craig Campbell, Jess Geyer, and Chris Challice discuss GMing for younger players/kids and designing for them.

RPG R&D Episode 66 – Sean Jaffe

Episode 66 – Sean Jaffe Craig Campbell, Jess Geyer, and Sean Jaffe discuss running games set in the present day and designing modern tech for your game.

RPG R&D Episode 65 – Joie Martin

Episode 65 – Joie Martin Craig Campbell, Jess Geyer, and Joie Martin discuss pulling from your own experiences in GMing and design.

RPG R&D Episode 64 – Geoff Bottone

Episode 64 – Geoff Bottone Craig Campbell, Jess Geyer, and Geoff Bottone discuss GMing and designing for PvP (player versus player).

RPG R&D Episode 63 – Evan Torner

Episode 63 – Evan Torner Craig Campbell, Jess Geyer, and Evan Torner discuss GMing for first time players and designing for first time players.

Back to top