RPG R&D Episode 59 – Sam Leigh
Episode 59 – Sam Leigh Craig Campbell, Jess Geyer, and Sam Leigh discuss GMing riddles and TikTok for designers and publishers. Go HERE to vote for Good Strong Hands for Best Family Game and Best Rules!
Episode 59 – Sam Leigh Craig Campbell, Jess Geyer, and Sam Leigh discuss GMing riddles and TikTok for designers and publishers. Go HERE to vote for Good Strong Hands for Best Family Game and Best Rules!
RPG R&D Episode 58 – Matthew Orr Craig Campbell, Jess Geyer, and Matthew Orr discuss getting the most out of your game convention experience both as a con-goer and as a designer/publisher. Go HERE to vote for Good Strong Hands for Best Family Game and Best Rules!
Episode 57 – Edward Larmore Craig Campbell, Jess Geyer, and Edward Larmore discuss GMs railroading and stealing liberally from other games as a designer.
Episode 56 – Jason Pitre Craig Campbell, Jess Geyer, and Jason Pitre discuss outfitting your GMing on a budget and designing economics mechanics.
Episode 55 – Linda Codega Craig Campbell, Jess Geyer, and Linda Codega discuss making magic more magical and designing magic systems.
Episode 54 – Banana Chan Craig Campbell, Jess Geyer, and Banana Chan discuss non-RPG games and activities for when players are missing and best activities to replenish your creative well.
Episode 53 – Liana MacKenzie Craig Campbell, Jess Geyer, and Liana MacKenzie discuss GMing players with different likes and dislikes as well as designing with inclusivity in mind.
Episode 52 – Simon McEntire Craig Campbell, Jess Geyer, and Simon McEntire discuss GMing for min-maxed characters and trimming your game design.
Episode 51 – Sebastian Yue Craig Campbell, Jess Geyer, and Sebastian Yue discuss sharing campaign info outside of the game session and press kits.
RPG R&D Episode 50 – Pete Petrusha Craig Campbell, Jess Geyer, and Pete Petrusha discuss GMing games with lots of rules and rules and norms to know in publishing.
Episode 49 – Ben Sandfelder Craig Campbell, Jess Geyer, and Ben Sandfelder discuss GMing for character death and designing for death and other serious penalties.
Episode 48 – Geoffrey Golden Craig Campbell, Jess Geyer, and Geoffrey Golden discuss GMing for actual play/streams and designing games suited to actual play/streams.