RPG Designers Talk GMing and Game Design

RPG R&D Episode 78 – Brennan Taylor

Episode 78 – Brennan Taylor Craig Campbell, Jess Geyer, and Brennan Taylor discuss GMing to make social rolls engaging and designing for social goals and conflict.

RPG R&D Episode 77 – Viditya Voleti

Episode 77 – Viditya Voleti Craig Campbell, Jess Geyer, and Viditya Voleti discuss GMing exploration-heavy sessions and designing for fun and engaging setting exploration.

RPG R&D Episode 76 – Geoffrey Golden

Episode 76 – Geoffrey Golden Craig Campbell, Jess Geyer, and Geoffrey Golden discuss GMing mini-games within your game and designing mini-games.

RPG R&D Episode 75 – Pete Petrusha

Episode 75 – Pete Petrusha Craig Campbell, Jess Geyer, and Pete Petrusha discuss GMing anime style games and designing for anime style games.

RPG R&D Episode 74 – Ben Sandfelder

Episode 74 – Ben Sandfelder Craig Campbell, Jess Geyer, and Ben Sandfelder discuss GMing to use languages to their full potential and designing for languages.

RPG R&D Episode 73 – Simon McEntire

Episode 73 – Simon McEntire Craig Campbell, Jess Geyer, and Simon McEntire discuss retconning when GMing and knowing which version of a rule to keep when designing.

RPG R&D Episode 71 – Pam Punzalan

Episode 71 – Pam Punzalan Craig Campbell, Jess Geyer, and Pam Punzalan discuss GMing games where you don’t roll the dice and designing games where dice aren’t a big part of things.

RPG R&D Episode 70 – Just Craig and Jess

Episode 70 – Just Craig and Jess Craig Campbell and Jess Geyer discuss their backgrounds in playing, GMing, designing, and publishing RPGs and share some stories and lessons learned.

RPG R&D Episode 69 – Chris Challice

Episode 69 – Chris Challice Craig Campbell, Jess Geyer, and Chris Challice discuss GMing for younger players/kids and designing for them.

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