RPG R&D Episode 100 Part B – Starshine and Liana
Episode 100 Part B – Starshine and Liana Craig Campbell, Jess Geyer, Starshine Scribbles, and Liana MacKenzie answer more listener questions in the second half of the super-sized Episode 100.
Episode 100 Part B – Starshine and Liana Craig Campbell, Jess Geyer, Starshine Scribbles, and Liana MacKenzie answer more listener questions in the second half of the super-sized Episode 100.
Episode 100 Part A – Starshine and Liana Craig Campbell, Jess Geyer, Starshine Scribbles, and Liana MacKenzie answer listener questions in the first half of the super-sized Episode 100. Second half coming soon.
Episode 99 – Viditya Voleti Craig Campbell, Jess Geyer, and Viditya Voleti discuss GMing “social comabat” and designing “social combat.”
Episode 98 – Sebastian Yue Craig Campbell, Jess Geyer, and Sebastian Yue discuss GMing character relationships and designing for character relationships.
Episode 97 – Ben Sandfelder Craig Campbell, Jess Geyer, and Ben Sandfelder discuss shaking up initiative as a GM and designing initiative systems.
Episode 96 – Austin Taylor Craig Campbell, Jess Geyer, and Austin Taylor discuss GMing sessions/games where characters are always low on health and designing for HP/health and how it influences the game.
Episode 95 – Geoffrey Golden Craig Campbell, Jess Geyer, and Geoffrey Golden discuss GMing downtime and designing for downtime.
RPG R&D Episode 94 – Derek Kamal Craig Campbell, Jess Geyer, and Derek Kamal discuss GMing and neurodiversity as well as RPG design for neurodiversity.
Episode 93 – Joie Martin Craig Campbell, Jess Geyer, and Joie Martin discuss using religion/spirituality as a GM and designing for religion/spirituality.
Episode 92 – DM Sarah Craig Campbell, Jess Geyer, and DM Sarah discuss finding the fun in random tables as a GM and designing random tables.
Episode 91 – Alex Sprague Craig Campbell, Jess Geyer, and Alex Sprague design the bones of an RPG in an hour.
Episode 90 – Sean Jaffe Craig Campbell, Jess Geyer, and Sean Jaffe discuss GMing with vehicles and spaceships and designing for vehicles and spaceships.