RPG R&D Episode 116 – Derek Kamal
RPG R&D Episode 116 – Derek Kamal Craig Campbell, Jess Geyer, and Derek Kamal discuss getting out of a rut as GMs and game designers.
RPG R&D Episode 116 – Derek Kamal Craig Campbell, Jess Geyer, and Derek Kamal discuss getting out of a rut as GMs and game designers.
Episode 115 – DM Sarah Craig Campbell, Jess Geyer, and DM Sarah discuss worldbuilding for GMs and game designers.
Episode 114 – Sean Jaffe Craig Campbell, Jess Geyer, and Sean Jaffe discuss the intersection of technology with RPGs in both GMing and game design.
Episode 113 – Jason Pitre Craig Campbell, Jess Geyer, and Jason Pitre discuss GMing and designing relationship webs.
Episode 112 – Eddy Webb Craig Campbell, Jess Geyer, and Eddy Webb discuss rectifying big mistakes as a GM and as a designer.
Episode 111 – Geoff Bottone Craig Campbell, Jess Geyer, and Geoff Bottone discuss creating NPCs and lore your players will care about and knowing how complex to make the rules as a deisgner.
RPG R&D Episode 110 – Matthew Orr Craig Campbell, Jess Geyer, and Matthew Orr discuss avoiding and dealing with burnout.
Episode 109 – Rich Ranallo Craig Campbell, Jess Geyer, and Rich Ranallo discuss presenting violence in GMing and in game design.
Episode 108 – Evan Torner Craig Campbell, Jess Geyer, and Evan Torner discuss how you start a new campaign as a GM.
Episode 107 – Brennan Taylor Craig Campbell, Jess Geyer, and Brennan Taylor discuss GMing cut-to scenes and fast-tracking a product.
Episode 106 – Sebastian Yue Craig Campbell, Jess Geyer, and Sebastian Yue discuss how to prep for running your games and offer their thoughts on choosing fonts for your product.
Episode 105 – Pete Petrusha Craig Campbell, Jess Geyer, and Pete Petrusha discuss how the play experience changes with number of players, from both GMing and design perspectives.