RPG Designers Talk GMing and Game Design

RPG R&D Episode 114 – Sean Jaffe

Episode 114 – Sean Jaffe Craig Campbell, Jess Geyer, and Sean Jaffe discuss the intersection of technology with RPGs in both GMing and game design.

RPG R&D Episode 112 – Eddy Webb

Episode 112 – Eddy Webb Craig Campbell, Jess Geyer, and Eddy Webb discuss rectifying big mistakes as a GM and as a designer.

RPG R&D Episode 111 – Geoff Bottone

Episode 111 – Geoff Bottone Craig Campbell, Jess Geyer, and Geoff Bottone discuss creating NPCs and lore your players will care about and knowing how complex to make the rules as a deisgner.

RPG R&D Episode 106 – Sebastian Yue

Episode 106 – Sebastian Yue   Craig Campbell, Jess Geyer, and Sebastian Yue discuss how to prep for running your games and offer their thoughts on choosing fonts for your product.

RPG R&D Episode 105 – Pete Petrusha

Episode 105 – Pete Petrusha   Craig Campbell, Jess Geyer, and Pete Petrusha discuss how the play experience changes with number of players, from both GMing and design perspectives.

RPG R&D Episode 104 – Ben Sandfelder

Episode 104 – Ben Sandfelder   Craig Campbell, Jess Geyer, and Ben Sandfelder discuss lessons RPG designers can learn from video game design and then share GMing stories and what they learned.

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